
Probably Stolen puts a grimy cyberpunk shop counter between you and a desperate space station full of smugglers, officials and customers with flexible ideas about ownership. This single-player management simulation on Steam mixes commerce, crafting and moral choices with the constant pressure of rising rent.
At a Glance
- Release Date: October 28, 2026
- Genre: Shopkeeping Simulation, Management, Strategy, RPG
- Platform: Windows PC (Steam)
- Cost: $19.99 USD
- Developer/Publisher: Questing Goose Studio / tinyBuild
- Store Link: Get Probably Stolen on Steam →
A Shop Where Every Deal Has Consequences
You play a former scavenger who has finally secured a storefront, but ownership comes with an unforgiving loan and rent that keeps climbing. Customers bring food, weapons, chemicals, cybernetic parts and contraband to your counter. Each transaction asks you to judge the item, the person and the attention a profitable deal might attract.
The station’s factions also remember what you do. Reporting a suspicious customer may build credibility with security, while looking the other way can open doors elsewhere. The result is a business simulator where reputation, ethics and survival are tied to the same ledger.
Probably Stolen Core Gameplay Features
Inspect, Appraise and Negotiate
Goods are not automatically trustworthy. Examine products, test their quality, identify counterfeits and decide what they are really worth before committing your cash. Smart haggling protects your margins, but an apparently cheap purchase can become expensive when security starts asking questions.
Choose Your Kind of Business
Different starting specializations change the tools, inventory and opportunities available to you. A gunsmith handles permits and modifications, a water merchant tests and filters supplies, while other paths lean into chemistry, farming, organs or stolen goods. These choices give repeated playthroughs distinct economic problems to solve.
Craft, Smuggle and Expand
Use machines and production chains to turn raw materials into more valuable stock. As the shop grows, you can expand inventory, unlock licences and gain access to underground markets. Better profits bring larger risks, so every upgrade must justify its cost before the next rent payment arrives.
Who Is Probably Stolen For?
Players who enjoy Papers, Please-style decisions, detailed shop systems and story-driven management games should feel at home here. It also suits anyone who likes simulations where choices reshape relationships instead of simply increasing a number on a balance sheet.
Pro Tip
Protect your cash flow before chasing rare stock. Keep enough money aside for rent and basic supplies, inspect unfamiliar goods carefully, and avoid filling the shop with products you cannot sell quickly. Early stability gives you room to take more interesting risks later.